Sunday, January 27, 2013

Tom Chatfield suggests that the psychology and reward system behind successful video games can be utilized in other sectors of our lives, such as business, education, and government.  In education, I think a reward system for effort would be one of the most valuable lessons we can learn from gaming.  Motivating students can be one of the most frustrating challenges we as teachers encounter, especially with today's students who have become accustomed to immediate feedback (from overindulgent parents to television and video games).  Students respond to praise but even more to acknowledging their effort (whether the product created is good or not).  One step to motivating students to attempt classwork is to reward effort.  The psychology behind rewarding effort at least encourages students to complete assignments in order to receive more and more rewards.  Also, the group mentality found in games suggests possible success in certain educational situations involving cooperative learning.  A reward system created and monitored by the group encourages self-monitoring for their own success and frees the teacher to tutor students rather than contend with classroom management.

No comments:

Post a Comment